Had a win vs the Sisters of Battle on Sunday morning though take into consideration the general was a tiny bit hung over from his wife's party and really has to work on learning the faith system he did quite well.
We played the good old 6 objectives with 3 being real game which for me is a nice balance for a new or trialing army. For me the Vyper is a big waste of time and yes it was the first thing to die but the points can be spent better on buffing the existing units more or somehow crammin a 2nd farseer with fortune in to support the harlequins. The scorpions will stay, the models are great and as long as you dont bite off more than they can chew they perform really well and this considering they came on the 'wrong' side of the board. The guide/falcon works a charm too so this will push a few more units into the 'pretty and painted' category f my collection.
Hivealiscious =) was too aggresive with his troop choice sisters and not his elites which he will not do again, the Exorcists were plagued by some horrific dice rolls as was a lot of the Sisters play in the early stages of the game with good old Farseer Wryth rolling the 6's as usual ;D
The sisters list is really nicely balanced and great to learn the codex with, plenty of mech but all units have a purpose and I think will perform well vs any kind of build.
All in all a well paced game that didn't take too long in spite of our wives grumbling about food.
Sunday night I saw True Grit with my dad and Ali's family, its a western and I didn't know what to expect but its AWESOME, very funny in a dark way and all the performances were fantastic.
Not a bad Sunday at all and Wellington was the busiest I'd seen it in a loonng time too, damn hot.