tag:blogger.com,1999:blog-82967572158673846002024-03-14T19:27:16.703+13:00WRYTHHOLDWargaming and RPG in our corner of NZWrythhttp://www.blogger.com/profile/01684421342028161065noreply@blogger.comBlogger221125tag:blogger.com,1999:blog-8296757215867384600.post-87247369973315911672017-08-01T16:00:00.001+12:002017-08-01T16:00:58.670+12:00Call to Arms 2017 40k listDon't fear the Reaper... well maybe you should.<br />
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This coming weekend has Call to Arms in Wellington. It is the first local 8th ed 40k tournament and I am very much looking forward to it.<br />
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I have played four games of 8th edition and really like how it flows. Trialling a few of the Eldar units in the new system and trying to predict what might be played has resulted in the following list.<br />
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Aeldari - Craftworld Spearhead Detachment<br />
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Maugan Ra<br />
Farseer, Singing Spear<br />
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5 Wraithguard with cannons<br />
5 Wraithguard with D-Scythes<br />
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3x3 Dark Reapers inc Exarch with Tempest Launcher<br />
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2x Wave Serpents, triple cannon, spirit stones<br />
Wave Serpent, triple cannon<br />
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That is it. The nice thing with transports being able to multiple units now is that all the Reapers and characters can share the same ride!<br />
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The list also gets me painting some Dark Reapers after years of owning them, I will share some photos of them once they are finished.Wrythhttp://www.blogger.com/profile/01684421342028161065noreply@blogger.com2tag:blogger.com,1999:blog-8296757215867384600.post-67776891629877019462017-05-07T12:02:00.001+12:002017-05-07T12:02:50.979+12:00Back in Your Pine BoxYesterday in Wellington we held a Malifaux tournament, 3 rounds and 14 players. Results are below.<br />
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Congratulations to all that attended!</div>
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<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Player"}" style="background-color: #6aa84f; border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; border-top: 1px solid #000000; font-weight: bold; padding: 2px 3px 2px 3px; vertical-align: bottom;">Player</td><td data-sheets-value="{"1":2,"2":"TP"}" style="background-color: #6aa84f; border-bottom: 1px solid #000000; border-right: 1px solid #000000; border-top: 1px solid #000000; font-weight: bold; padding: 2px 3px 2px 3px; vertical-align: bottom;">TP</td><td data-sheets-value="{"1":2,"2":"Difference"}" style="background-color: #6aa84f; border-bottom: 1px solid #000000; border-right: 1px solid #000000; border-top: 1px solid #000000; font-weight: bold; padding: 2px 3px 2px 3px; vertical-align: bottom;">Difference</td><td data-sheets-value="{"1":2,"2":"Position"}" style="background-color: #6aa84f; border-bottom: 1px solid #000000; border-right: 1px solid #000000; border-top: 1px solid #000000; font-weight: bold; padding: 2px 3px 2px 3px; vertical-align: bottom;">Position</td><td data-sheets-value="{"1":2,"2":"Faction"}" style="background-color: #6aa84f; border-bottom: 1px solid #000000; border-right: 1px solid #000000; border-top: 1px solid #000000; font-weight: bold; padding: 2px 3px 2px 3px; vertical-align: bottom;">Faction</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Robert Curry"}" style="border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Robert Curry</td><td data-sheets-value="{"1":3,"3":9}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">9</td><td data-sheets-formula="=9" data-sheets-value="{"1":3,"3":9}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">9</td><td data-sheets-value="{"1":3,"3":1}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">1</td><td data-sheets-value="{"1":2,"2":"Gremlins"}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Gremlins</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Hayden"}" style="border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Hayden</td><td data-sheets-value="{"1":3,"3":7}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">7</td><td data-sheets-value="{"1":3,"3":8}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">8</td><td data-sheets-value="{"1":3,"3":2}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">2</td><td data-sheets-value="{"1":2,"2":"Ten Thunders"}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Ten Thunders</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Greg "}" style="border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Greg </td><td data-sheets-value="{"1":3,"3":7}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">7</td><td data-sheets-value="{"1":3,"3":8}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">8</td><td data-sheets-value="{"1":3,"3":3}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">3</td><td data-sheets-value="{"1":2,"2":"Ten Thunders"}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Ten Thunders</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Matthew"}" style="border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Matthew</td><td data-sheets-value="{"1":3,"3":6}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">6</td><td data-sheets-value="{"1":3,"3":5}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">5</td><td data-sheets-value="{"1":3,"3":4}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">4</td><td data-sheets-value="{"1":2,"2":"Arcanists"}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Arcanists</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Valery"}" style="border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Valery</td><td data-sheets-value="{"1":3,"3":6}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">6</td><td data-sheets-value="{"1":3,"3":5}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">5</td><td data-sheets-value="{"1":3,"3":5}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">5</td><td data-sheets-value="{"1":2,"2":"Outcast"}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Outcast</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Liam "}" style="border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Liam </td><td data-sheets-value="{"1":3,"3":6}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">6</td><td data-sheets-value="{"1":3,"3":-1}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">-1</td><td data-sheets-value="{"1":3,"3":6}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">6</td><td data-sheets-value="{"1":2,"2":"Guild"}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Guild</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Wil"}" style="border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Wil</td><td data-sheets-value="{"1":3,"3":6}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">6</td><td data-sheets-value="{"1":3,"3":-2}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">-2</td><td data-sheets-value="{"1":3,"3":7}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">7</td><td data-sheets-value="{"1":2,"2":"Gremlins"}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Gremlins</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Stephen"}" style="border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Stephen</td><td data-sheets-value="{"1":3,"3":3}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">3</td><td data-sheets-value="{"1":3,"3":-2}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">-2</td><td data-sheets-value="{"1":3,"3":8}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">8</td><td data-sheets-value="{"1":2,"2":"Arcanists"}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Arcanists</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Ryan "}" style="border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Ryan </td><td data-sheets-value="{"1":3,"3":3}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">3</td><td data-sheets-value="{"1":3,"3":-3}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">-3</td><td data-sheets-value="{"1":3,"3":9}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">9</td><td data-sheets-value="{"1":2,"2":"Guild"}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Guild</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Leon"}" style="border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Leon</td><td data-sheets-value="{"1":3,"3":3}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">3</td><td data-sheets-value="{"1":3,"3":-4}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">-4</td><td data-sheets-value="{"1":3,"3":10}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">10</td><td data-sheets-value="{"1":2,"2":"Ressers"}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Ressers</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Jordan"}" style="border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Jordan</td><td data-sheets-value="{"1":3,"3":3}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">3</td><td data-sheets-value="{"1":3,"3":-4}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">-4</td><td data-sheets-value="{"1":3,"3":11}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">11</td><td data-sheets-value="{"1":2,"2":"Neverborn"}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Neverborn</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Rob Higgins"}" style="border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Rob Higgins</td><td data-sheets-value="{"1":3,"3":3}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">3</td><td data-sheets-value="{"1":3,"3":-6}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">-6</td><td data-sheets-value="{"1":3,"3":12}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">12</td><td data-sheets-value="{"1":2,"2":"Neverborn"}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Neverborn</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Phill"}" style="border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Phill</td><td data-sheets-value="{"1":3,"3":0}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">0</td><td data-sheets-value="{"1":3,"3":-6}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">-6</td><td data-sheets-value="{"1":3,"3":13}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">13</td><td data-sheets-value="{"1":2,"2":"Gremlins"}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Gremlins</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"James"}" style="border-bottom: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">James</td><td data-sheets-value="{"1":3,"3":0}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">0</td><td data-sheets-value="{"1":3,"3":-7}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">-7</td><td data-sheets-value="{"1":3,"3":14}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; text-align: right; vertical-align: bottom;">14</td><td data-sheets-value="{"1":2,"2":"Guild"}" style="border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 2px 3px 2px 3px; vertical-align: bottom;">Guild</td></tr>
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For myself, I had three excellent games. First up versus Val with his gun-slinging/bandit Outcasts, secondly versus Greg with magic/trickster Ten Thunders, and finally James with reporter based Guild.<br />
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<br />Ryanhttp://www.blogger.com/profile/00672121578958117940noreply@blogger.com0tag:blogger.com,1999:blog-8296757215867384600.post-46609591911474453642017-05-03T18:15:00.000+12:002017-05-03T18:15:37.252+12:00Malifaux Beauty PageantEarlier in the year our group decided to set a painting target of at least 50 ss Malifaux to be completed by the end of April. We each brought our armies together last night and had a mini photoshoot - enjoy some photos below.<div>
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This weekend we will all be playing in our first Malifaux tournament here in Wellington with 14 players total - exciting times :)<div>
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Greg's Ten Thunders:</div>
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Robb's Neverborn:</div>
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Ryan's Guild:</div>
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Wil's Gremlins:</div>
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Ryanhttp://www.blogger.com/profile/00672121578958117940noreply@blogger.com2tag:blogger.com,1999:blog-8296757215867384600.post-26780583076286077102017-04-07T20:26:00.000+12:002017-04-07T20:53:25.819+12:00Magnetic BasingWhen I moved into WHFB several years ago, something I ventured into was magnetic basing.<br />
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Tired of knocking over 40 skeletons and having to re rank them, packing up 200+ models before and after a game, and trying to transport them, I knew I had to change something.<br />
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I went through a few iterations of different methods before I settled on the current process. Thankfully playing Infinity and Malifaux means fewer models to complete but is still working well.<br />
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First I grab a model, like this nice shiny new bashi bazouks<br />
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<a href="https://1.bp.blogspot.com/-RcUL5VLlls4/WOdJXeb5uLI/AAAAAAAACc8/SbC6V2fewzkGm8r51gIjWh_IHAUJoD1_wCLcB/s1600/DSC_0045.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://1.bp.blogspot.com/-RcUL5VLlls4/WOdJXeb5uLI/AAAAAAAACc8/SbC6V2fewzkGm8r51gIjWh_IHAUJoD1_wCLcB/s320/DSC_0045.JPG" width="320" /></a></div>
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Tip it over<br />
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<a href="https://3.bp.blogspot.com/-t1-nOj_qtCE/WOdJXlQW_bI/AAAAAAAACdE/RP8z_YMSTUAGY4bDkTpYSmNcZufInKLfgCEw/s1600/DSC_0046.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://3.bp.blogspot.com/-t1-nOj_qtCE/WOdJXlQW_bI/AAAAAAAACdE/RP8z_YMSTUAGY4bDkTpYSmNcZufInKLfgCEw/s320/DSC_0046.JPG" width="320" /></a></div>
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Grab out some super glue and spak filler, along with your magnet of choice. I find 5mm x 1mm a good size for 25mm based metal models, or 30mm based plastics.<br />
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<a href="https://4.bp.blogspot.com/-SjtZE_KsBTU/WOdKQCq2jiI/AAAAAAAACdY/Ojb8QginnQ0GAu7lm8M5ZEVvr-AiJAndgCEw/s1600/DSC_0047.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://4.bp.blogspot.com/-SjtZE_KsBTU/WOdKQCq2jiI/AAAAAAAACdY/Ojb8QginnQ0GAu7lm8M5ZEVvr-AiJAndgCEw/s320/DSC_0047.JPG" width="320" /></a></div>
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Fill the base with some spak filler.<br />
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Place a magnet on whatever board you are working on, then add a drop of super glue<br />
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Press the model onto the magnet.<br />
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Check the base is flush afterwards and leave for a good 12 hours to set. Then you can transport your models on any metal surface (like an oven tray) inside any suitable container (sistema is awesome)<br />
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Ryanhttp://www.blogger.com/profile/00672121578958117940noreply@blogger.com1tag:blogger.com,1999:blog-8296757215867384600.post-70927507379122311942017-04-02T09:07:00.001+12:002017-04-02T09:07:26.230+12:00The Fate of Decks and Another Battle<div class="separator" style="clear: both; text-align: left;">
Many members of our group have been buying the various official fate decks made by wyrd recently. The results have mostly been disappointing. The "Classic Fate Deck" has different shades of colour on the back of the cards, which is a really bad thing when your cards in hand could potentially be inferred without seeing the front. The "Arcane Fate Deck" is really hard to figure out which suit the card you are holding is, which only slows things down.</div>
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I think I got lucky when I picked the "Seriously Twisted Fate Deck" - the number and suit is clear, and the backs are consistent, and the well made box with magnetic lid leaves room to bring cards for schemes/strategies/stat cards as you wish.</div>
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In other news, got another match in yesterday. This was my Guild versus Wil's Gremlins using GG 2017. Strategy was same as last time, secure the stash. We both took claim jump and I took inspection while Wil took leave your mark. Of course I didn't know this yet...</div>
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Deployment was spread out for the Guild, concentrated for the Gremlins</div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
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<tr><td class="tr-caption" style="text-align: center;">Guild were spread out, to aim at centre/flanks as necessary. </td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Gremlins mostly bunched on my right</td></tr>
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The Guild moved up the middle and right, the Gremlins re positioned to my right, but both pretty cautiously.<br />
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<tr><td class="tr-caption" style="text-align: center;">Justice in murder mode while death marshal jumping around</td></tr>
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Justice went on a murder rampage against the smaller Gremlins, hoping to reduce the numbers disparity. I stayed away from Mancha as he has the magic armour thingy. Ironically I later found out Mancha was worried I had taken a quick murder scheme so was playing cautiously also.<br />
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<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-JkRDe_Mhq2U/WOASafbCofI/AAAAAAAACXk/6DzwfJOLI78bd7z9bZ-3cvNfq4RGdtCsACLcB/s1600/image-20170401_171757%255B1%255D.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="180" src="https://2.bp.blogspot.com/-JkRDe_Mhq2U/WOASafbCofI/AAAAAAAACXk/6DzwfJOLI78bd7z9bZ-3cvNfq4RGdtCsACLcB/s320/image-20170401_171757%255B1%255D.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Holding the left flank</td></tr>
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The Judge and a marshall held the left flank, not really bothering to push up to get rid of the lone Gremlin left. Just sat there dropping schemes and getting inspection points.<br />
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<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-lLXgmTLSUEk/WOASgEXdXkI/AAAAAAAACXo/Cz7QQtT5mw042BS2n5qBsr5zUCae1lVOACLcB/s1600/image-20170401_182138%255B1%255D.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="180" src="https://4.bp.blogspot.com/-lLXgmTLSUEk/WOASgEXdXkI/AAAAAAAACXo/Cz7QQtT5mw042BS2n5qBsr5zUCae1lVOACLcB/s320/image-20170401_182138%255B1%255D.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I should learn to hold my hands steady...</td></tr>
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I put points on the board early for claim jump and the strategy, but maxed out the former and my numbers began to tell at the end for the latter. Mancha smashed me out of the centre, though I continued to hold the flanks for inspection, it meant the Judge and Lady Justice couldn't come out and kill more without losing those points.<br />
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The Gremlins used late game advantages in numbers to be more aggressive and get points for strategy and the master Wong nipped across the board to pick up further points for leave your mark.<br />
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Overall very tight game which ended in a 7-7 draw.<br />
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<br />Ryanhttp://www.blogger.com/profile/00672121578958117940noreply@blogger.com0tag:blogger.com,1999:blog-8296757215867384600.post-56837411027420525902017-03-30T14:31:00.001+13:002017-03-30T14:31:51.978+13:00Token Post<div class="separator" style="clear: both; text-align: left;">
Malifaux and Infinity require a lot of tokens, and I wanted to do this relatively cheaply, so I recently picked up a laminator (NZD40) and got to work.</div>
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Corvus Belli (Infinity) provide some fantastic official tokens on their website, I printed off the first few pages from the main rulebook and the silhouette markers. Using some scissors for the latter and a 25mm round hole punch (NZD 5) for the former and I now have an extensive set.</div>
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<a href="https://3.bp.blogspot.com/--NYmnJew8bU/WNxcdGCYWDI/AAAAAAAACQI/u6EceN-TVHk0Df1-3pBjKNap9cyDFealwCLcB/s1600/DSC_0017.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://3.bp.blogspot.com/--NYmnJew8bU/WNxcdGCYWDI/AAAAAAAACQI/u6EceN-TVHk0Df1-3pBjKNap9cyDFealwCLcB/s320/DSC_0017.JPG" width="320" /></a></div>
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Wyrd (Malifaux) unfortunately doesn't have free official ones and decided to be 30mm based instead. So googling some images, resizing to 3cm by 3cm in word, then printing was the ticket here. I then used scissors and a spare 30mm base (well not spare, had to pop a Death Marshall off temporarily) to cut out a decent circle for each.<br />
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I made some faction based scheme counters, shield counters, some positive/negative flip counters and a void counter.<br />
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<a href="https://2.bp.blogspot.com/-hloIJsBtSBI/WNxceO_naMI/AAAAAAAACQM/5VlW-U_LMoUg3EwA2dpUHjxSGlk9ba8sQCLcB/s1600/DSC_0034.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://2.bp.blogspot.com/-hloIJsBtSBI/WNxceO_naMI/AAAAAAAACQM/5VlW-U_LMoUg3EwA2dpUHjxSGlk9ba8sQCLcB/s320/DSC_0034.JPG" width="320" /></a></div>
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Now I have plenty of counters ready for battle.</div>
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<a href="https://1.bp.blogspot.com/-zpe-NlBNRBM/WNxeqOvvyxI/AAAAAAAACQY/w1lDCJe_ujI-Vi8Pie_mWRfcTQg4bes7QCLcB/s1600/DSC_0039.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://1.bp.blogspot.com/-zpe-NlBNRBM/WNxeqOvvyxI/AAAAAAAACQY/w1lDCJe_ujI-Vi8Pie_mWRfcTQg4bes7QCLcB/s320/DSC_0039.JPG" width="180" /></a></div>
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What else can I laminate....?</div>
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<br />Ryanhttp://www.blogger.com/profile/00672121578958117940noreply@blogger.com3tag:blogger.com,1999:blog-8296757215867384600.post-91915833205205396202017-03-29T11:26:00.000+13:002017-03-30T14:03:30.673+13:00Malifaux rising<div class="separator" style="clear: both; text-align: left;">
Had my fourth game of Malifaux last night. I used Lady Justice based crew versus Greg with Misaki. 45ss as I am still waiting on some new models. We played five turns across about 2 hours using Gaining Grounds 2017 schemes and strategies. The strategy was protect the loot, so getting non-peons to the centre near 2 50mm markers.</div>
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It started with the Guild pushing up both flanks and the Ten Thunders moving up the middle.</div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-5k-KTMwvFhQ/WNxYA1NBdBI/AAAAAAAACOk/R4uujrKcq98y7sow3UaxTnZhIMQIUIGPwCLcB/s1600/DSC_0020.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="180" src="https://1.bp.blogspot.com/-5k-KTMwvFhQ/WNxYA1NBdBI/AAAAAAAACOk/R4uujrKcq98y7sow3UaxTnZhIMQIUIGPwCLcB/s320/DSC_0020.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Crews move up the middle</td></tr>
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<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-vJHBrV255Eg/WNxYAo0RqXI/AAAAAAAACOc/zTWGPVQSCUQYlBw3T_cbowTKR4oR51ofACEw/s1600/DSC_0021.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="180" src="https://3.bp.blogspot.com/-vJHBrV255Eg/WNxYAo0RqXI/AAAAAAAACOc/zTWGPVQSCUQYlBw3T_cbowTKR4oR51ofACEw/s320/DSC_0021.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Justice moving up the flank while Misaki takes the centre right</td></tr>
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<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-MkUsiHcyInw/WNxYAnpN1YI/AAAAAAAACOg/ch03CQUwhbQEESg2CDrQaOyqox35ykAtwCEw/s1600/DSC_0022.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="180" src="https://3.bp.blogspot.com/-MkUsiHcyInw/WNxYAnpN1YI/AAAAAAAACOg/ch03CQUwhbQEESg2CDrQaOyqox35ykAtwCEw/s320/DSC_0022.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Judge and Marshall face off against Torakage</td></tr>
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The Judge moved out and took all the Torakage firepower with barely a scratch. Which was a shame, as I was hoping he would get me some points for framed for murder scheme.</div>
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<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-93H2qDVcpAo/WNxYG4s9dII/AAAAAAAACOw/8MM7CGFJKXU6ruwSq-VO3ESap0SNRlaRQCEw/s1600/DSC_0023.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="180" src="https://4.bp.blogspot.com/-93H2qDVcpAo/WNxYG4s9dII/AAAAAAAACOw/8MM7CGFJKXU6ruwSq-VO3ESap0SNRlaRQCEw/s320/DSC_0023.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Misaki controls one objective</td></tr>
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Misaki was sitting in the middle early but then ran straight at Lady Justice. Feeling like this was a frame for murder, but thinking it would be good to get rid of Misaki early, Justice ripped her to pieces. Unfortunately my hunch was correct and I went down 3 points..<br />
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<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-nLU9G1qpTpo/WNxYF-YHqaI/AAAAAAAACOs/r8DpkKVMaLQlj6KKLPnDw0hHOCB8aV7IACEw/s1600/DSC_0024.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="180" src="https://1.bp.blogspot.com/-nLU9G1qpTpo/WNxYF-YHqaI/AAAAAAAACOs/r8DpkKVMaLQlj6KKLPnDw0hHOCB8aV7IACEw/s320/DSC_0024.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Archer support</td></tr>
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Shots were exchanged in the middle...</div>
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<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-IrJSioNTjz8/WNxYFZriZAI/AAAAAAAACOo/QWOH9r_0xLQDHLZc_ZLmjjyDqFosz2mmwCEw/s1600/DSC_0025.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="180" src="https://4.bp.blogspot.com/-IrJSioNTjz8/WNxYFZriZAI/AAAAAAAACOo/QWOH9r_0xLQDHLZc_ZLmjjyDqFosz2mmwCEw/s320/DSC_0025.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Fight over the left flank</td></tr>
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The Judge continued to not die, but then the Marshall I need alive for inspection scheme got hit with red joker on the damage flip and died.</div>
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<tr><td class="tr-caption" style="text-align: center;">Hannah takes command</td></tr>
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Hannah moved up the middle with Misaki gone to be a bully.</div>
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<tr><td class="tr-caption" style="text-align: center;">Justice and Marshall</td></tr>
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Justice and Marshall had this flank well covered, but lots of points just sitting around...</div>
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<tr><td style="text-align: center;"><a href="https://2.bp.blogspot.com/-1sjVFDoRlfk/WNxYMW-9EgI/AAAAAAAACO8/EPZU2-N5W2IsjRrpbC8yhV_T--a5yXUOgCEw/s1600/DSC_0028.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="180" src="https://2.bp.blogspot.com/-1sjVFDoRlfk/WNxYMW-9EgI/AAAAAAAACO8/EPZU2-N5W2IsjRrpbC8yhV_T--a5yXUOgCEw/s320/DSC_0028.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">More shooting</td></tr>
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I lost track of taking photos at this point. IIRC the end of the game played out as so...</div>
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<ul>
<li>Me picking up 1 point each for inspection & strategy </li>
<li>Greg picked up 2 points for strategy </li>
<li>The Judge refusing to die, or take hardly any damage.</li>
<li>Hannah and Justice murdering almost the entire Ten Thunders crew between them. She was finally taken down by Ten Thunder archer flurry and then swiftly avenged by Justice.</li>
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Failing to pick up framed for murder while Greg picking up max points for this scheme sealed the game. I did manage to table him but only by turn 5 - which the game ended. I could have picked up a few more points for strategy and inspection with better play - but also framed for murder was the wrong scheme for me to pick.</div>
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Getting familiar with the system now, fun times!</div>
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Ryanhttp://www.blogger.com/profile/00672121578958117940noreply@blogger.com0tag:blogger.com,1999:blog-8296757215867384600.post-75801859500885578762017-03-04T11:02:00.001+13:002017-03-04T11:02:57.581+13:002v2 KoW Game<div class="MsoNormal">
Last night Greg, Rob, Wil and myself had an impromptu 2v2
game of KoW.<o:p></o:p></div>
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Forces (from memory – there was drinking)<o:p></o:p></div>
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Varangur (myself) <o:p></o:p></div>
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Horde bloodsworn, horde trolls, 2 hordes direfang riders,
direfang champ, 2 magus conclaves, magus (inspiring), 2 troops horse raiders,
cavern dweller<o:p></o:p></div>
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& Ogres (Greg) <o:p></o:p></div>
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Giant, horde ogres, ogre warlord, ogre legion, 2 hordes ogre
shooters, mammoth, 2 ogre standards, biggit on fleabag<o:p></o:p></div>
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vs </div>
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Orcs (Robb) <o:p></o:p></div>
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Skulks, horde axe, 2 hordes trolls, 2 giants, horde
orklings, horde fight wagons, 2 regiment axe, gakamak, war drum<o:p></o:p></div>
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& Herd (Wil)<o:p></o:p></div>
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3 lycan hordes, troop beast pack, 2 regiment beast pack,
stampede, shaman, totem, avatar of the father, brutox.<o:p></o:p></div>
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2000pt per army. Not using new CoK rules update.<o:p></o:p></div>
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Mission: Kill each other<o:p></o:p></div>
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All flank descriptions from my point of view. All game memory subject to alcohol and bias.<o:p></o:p></div>
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Deployment: As the Herd/Orcs had far more drops, they
refused our left flank leaving it looking rather empty. We managed to win first
turn roll off.<o:p></o:p></div>
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Turn 1 Var/Ogre: <o:p></o:p></div>
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Centre advances slowly, mammoth on right flank engages skulks
(who vanguarded), left flank pushes up. Ogre shooters start to chip away at
green giant, Varangur mage shooters fail to do anything to support against same
target. Mammoth does little to skulks – wavered I think?<o:p></o:p></div>
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<div class="MsoNormal">
Turn 1 Orc/Herd:<o:p></o:p></div>
<div class="MsoNormal">
Counter push in the middle & right, setting up the
layers and blockers. Left flank sits around.<o:p></o:p></div>
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Turn 2 Var/Ogre:<o:p></o:p></div>
<div class="MsoNormal">
Left still advancing, horse raiders moving up to block
lycans allowing legion & others to advance. Centre bloodsworn engage axe
horde, other stuff meanders around delaying not wanting to open up second
layer. Shooting against giant Varangur provide 1 wound while ogres shooters do
the actual work but manage to roll a waver – blocking up the orclings and
trolls. Bloodsworn do ~5 wounds to orks. Mammoth failed again to kill the
skulks?<o:p></o:p></div>
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Turn 2 Orc/Herd:<o:p></o:p></div>
<div class="MsoNormal">
Didn’t take any photos here for a bit. Giant and orc axe one
shot the bloodsworn (def 5 no help when giant rolls 12 attacks!). Lycans on
right flank engage direfangs and waver them. Beasts fight direfang champ and do
~6 wounds. Lycans on left flank destroy
horse raiders and move back.<o:p></o:p></div>
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Turn 3 Var/Ogre:<o:p></o:p></div>
<div class="MsoNormal">
Biggit on fleabag moved to block giant and Gakamak. The
horse raiders finished the green giant off with throwing axes, lycans on left flank
were killed by direfangs and cavern dweller, Ogre legion smashes orclings,
varangur shooting does nothing, ogres shooters started on other giant and I
believe wavered it? Direfang champ killed some beast pack. <o:p></o:p></div>
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Turn 3 Orc/Herd:<o:p></o:p></div>
<div class="MsoNormal">
Fight wagons engage ogre legion and beast pack hit the side,
axe engage ogre regiment, gakamak engages biggit but only wavers it, lycans and
brutox finish direfangs on right. Mammoth gets surrounded and dies also. <o:p></o:p></div>
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Turn 4 Var/Ogre:<o:p></o:p></div>
<div class="MsoNormal">
Trolls and direfang champ take out lycans then turn to face
pain from 2 herd monsters and other lycans. Legion did same damage to fight
wagons. Ogres shot the axe regiment that was in front and advancing. Horse
raiders do some wounds to beast pack. Drinking intensified.<o:p></o:p></div>
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Turn 4 Orc/Herd:<o:p></o:p></div>
<div class="MsoNormal">
Legion is removed (the fight wagons?), direfangs on left are
blocked by totem, 2 herd monsters engage trolls (held) and lycans engage
direfang champ (held). Axe horde removes ogre regiment in centre.<o:p></o:p></div>
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Turn 5 Var/Ogre:<o:p></o:p></div>
<div class="MsoNormal">
Axe regiment removed by shooting, shaman killed by direfang
riders and beast pack removed by cavern dweller. Direfang champ hits lycans and
trolls counter charge avater of the father – both hold.<o:p></o:p></div>
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<a href="https://4.bp.blogspot.com/-bhkPew7N5kc/WLnmNPR6YAI/AAAAAAAACEc/yTrIk5vGtGQSL9ZimaUeqHhV2W0LMqbngCEw/s1600/29.%2BWinding%2BUp.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://4.bp.blogspot.com/-bhkPew7N5kc/WLnmNPR6YAI/AAAAAAAACEc/yTrIk5vGtGQSL9ZimaUeqHhV2W0LMqbngCEw/s320/29.%2BWinding%2BUp.JPG" width="320" /></a></div>
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Turn 5 Orc/Herd:<o:p></o:p></div>
<div class="MsoNormal">
Varangur trolls killed, orks and herd break through and rush
for ogre gunline. Gakamak engages an ogre regiment on left, bypassing Varangur
there.</div>
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<div class="MsoNormal">
Turn 6 Var/Ogre:<o:p></o:p></div>
<div class="MsoNormal">
Ogre shooters turn and walk away, favouring distance of
shooting and hoping turn 7 isn’t rolled. Direfang champ finishes lycans off.
Varangur shooting continues to unimpress. Varangur all turn to surround
Gakamak.<o:p></o:p></div>
<div class="MsoNormal">
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Turn 6 Orc/Herd:<o:p></o:p></div>
<div class="MsoNormal">
Stampede finally engages Direfang champ, but cannot break
him. Gakamak finished off Ogre regiment. Ork centre and herd monsters continue
to move against Ogre gunline.<o:p></o:p></div>
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Turn 7 is attempted by Robb but he rolls the dreaded
hedgehog (1) and game ends.<o:p></o:p></div>
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After points are tallied the Varangur & Ogres lead by
185pt, which makes it a draw. Various turn 7 shenanigans are discussed –
Gakamak and Direfang champ are both looking dead, and one ogre shooter unit
would likely die. However ever if this all plays out it is likely to have
remained a draw.<o:p></o:p></div>
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Good team game for a last minute Friday night session.<o:p></o:p></div>
Ryanhttp://www.blogger.com/profile/00672121578958117940noreply@blogger.com1tag:blogger.com,1999:blog-8296757215867384600.post-30236104333778780712016-09-08T10:21:00.002+12:002016-09-08T10:21:36.754+12:00Infinity and Scenery<div class="separator" style="clear: both; text-align: center;">
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Getting some more regular games of Infinity going so I picked up some new terrain. Have heard good things regarding the pre painted/printed plast craft games so acquired 2 double modules, 2 two door simple modules and a curved modular building from mighty ape.<br />
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<a href="https://1.bp.blogspot.com/-WOl1yXU-Lzo/V9CQU4WrOyI/AAAAAAAABIY/p923yeOJnicNXVNEvaGXck7xWQbCIrCiQCLcB/s1600/IMG_20160905_213827.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://1.bp.blogspot.com/-WOl1yXU-Lzo/V9CQU4WrOyI/AAAAAAAABIY/p923yeOJnicNXVNEvaGXck7xWQbCIrCiQCLcB/s320/IMG_20160905_213827.jpg" width="320" /></a></div>
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They come mostly pre-cut for the big pieces but do require some parts being pushed out. Very little tidy up required with a craft knife.</div>
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<a href="https://1.bp.blogspot.com/-1EFMrlYb7ys/V9CQVwKfGOI/AAAAAAAABIg/4fRt2cE_Rcw3bzsNQuuJA6-2eDs2xw1DgCLcB/s1600/IMG_20160905_213945.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://1.bp.blogspot.com/-1EFMrlYb7ys/V9CQVwKfGOI/AAAAAAAABIg/4fRt2cE_Rcw3bzsNQuuJA6-2eDs2xw1DgCLcB/s320/IMG_20160905_213945.jpg" width="320" /></a></div>
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Super glue is best used, and the pdf instructions + pics on the box make the assembly quite speedy.</div>
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<a href="https://2.bp.blogspot.com/-ZRTpX19J__w/V9CQVqcbjfI/AAAAAAAABIc/YjV2xwZBCpoZfSeEC_vvCMw9bT-cR0n2QCLcB/s1600/IMG_20160905_215507.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://2.bp.blogspot.com/-ZRTpX19J__w/V9CQVqcbjfI/AAAAAAAABIc/YjV2xwZBCpoZfSeEC_vvCMw9bT-cR0n2QCLcB/s320/IMG_20160905_215507.jpg" width="320" /></a></div>
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In one evening I have 5 new buildings ready to go! The doors, windows, roofs and ladders are removable too.</div>
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Had a couple of games on Tuesday night and they worked great creating interesting movement options with all the Infinity orders.</div>
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However it really highlights my need to paint the rest of the buildings....</div>
<br />Ryanhttp://www.blogger.com/profile/00672121578958117940noreply@blogger.com0tag:blogger.com,1999:blog-8296757215867384600.post-31239722823606519662016-08-04T14:34:00.000+12:002016-08-04T14:34:14.860+12:00New Fell Bats/Great Bats<div class="separator" style="clear: both; text-align: left;">
Put together these bad boys last night. They are Titan Forge Jawbats from the Drakskulls Menance (undead orcs!) range. Fantastic models and so easy to work with. </div>
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The Jawbats themselves are one complete piece, which makes assembly so simple. They are pinned to the scenic bases (which came with the models, awesome!) for stability.</div>
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Looking forward to using them as Fell Bats/Great Bats for WHFB 8th and T9A respectively. </div>
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<br />Ryanhttp://www.blogger.com/profile/00672121578958117940noreply@blogger.com0tag:blogger.com,1999:blog-8296757215867384600.post-47743340277596198982016-07-31T23:28:00.001+12:002016-07-31T23:28:23.492+12:00Multi basing wraiths for Call to Arms<div class="separator" style="clear: both; text-align: left;">
With playing KoW at call to arms next week I am getting my multi basing groove on.</div>
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Step 1 - acquire 200mm x 40mm troop bases, cover with builders putty.</div>
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<a href="https://3.bp.blogspot.com/-IK5CAzBFTpg/V53gDyEsteI/AAAAAAAABF4/-IA49tMcPg0yb5sYXhDaJT2fVdabc_uRACLcB/s1600/IMG_20160731_162642%255B1%255D.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://3.bp.blogspot.com/-IK5CAzBFTpg/V53gDyEsteI/AAAAAAAABF4/-IA49tMcPg0yb5sYXhDaJT2fVdabc_uRACLcB/s320/IMG_20160731_162642%255B1%255D.jpg" width="320" /></a></div>
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Step 2 - paint, drybrush, add some static grass</div>
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Step 3 - attach spooky wraiths<br />
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Wooo :)</div>
<br />Ryanhttp://www.blogger.com/profile/00672121578958117940noreply@blogger.com3tag:blogger.com,1999:blog-8296757215867384600.post-26674710373307763162016-07-06T12:07:00.001+12:002016-07-06T12:07:48.739+12:00Blood in the Badlands Round 2 – VC versus Ogres in the Watchtower<div class="MsoNormal">
The VC had acquired a bunch of gold mines and the lure of the coin was too much for the Ogres to resist invading. The VC counter invaded and as the smaller empire (after losing the last battle) got to pick the army they would fight with...</div>
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VC:</div>
2 blocks of 30 zombies with banner, 40 skeles with command, 2 dog units,10
black knights with command, 2 hexwraith units, mortis engine, 1 banshee, mounted
l2 vamp lord and mounted wight king bsb<br />
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Ogres:</div>
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2 blocks of 8 bulls, block of 8 guts, 2 leadbelcher units,
tyrant, bsb, l2 butcher with gut magic.<o:p></o:p></div>
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Terrain set up included 2 arcane buildings we rolled on, one getting haunted mansion (d6 S1 no armour hits on units with 6” at end of
shooting phase) and the other something that made units within 6” stubborn. Watchtower in
middle. Swamp off centre, hills and forests around the outside.<o:p></o:p></div>
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Ogres “won” the roll to control the watchtower & could not
garrison. VC took side without the killy mansion and went first. Ogre
characters split across units as each had a magic weapon (kill those hwxwariths!) and I also had sword
of anti-heroes.<o:p></o:p></div>
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VC marched skeles, zombies, bk bus, and more zombies in the
centre. Hexwraiths and dogs pushed up the flanks. Mortis supporting skeles.<o:p></o:p></div>
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Ogres decided to beat up some dogs and this is part way through
their first turn (photos are from old cell phone so not stunning..)<o:p></o:p></div>
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VC skeles & banshee then jump in the building. Both Hexwraith
units make short work of a leadbelcher unit and overrun – one into the forest
the other into bull unit with bsb.<o:p></o:p></div>
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Ogres beat up the dogs in short order and start the tower
grind with the ironguts + tyrant. Leadbelchers on my right flank that beat up
dogs return from overrunning off board and start shooting the knight bus. About
20 zombies disappear from tower.<o:p></o:p></div>
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Zombies reform to face leadbelchers. Mortis engine fails to
charge bulls on left flank (1,1,2 on charge roll) but I get a 12” nehek bubble
off replenishing knights, zombies, hexwraiths in combat and skeles in tower.<o:p></o:p></div>
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Ogres hit the tower again & kill 20 more skeles, and
shoot some more knights off past the zombies. Bulls in the back clear up one Hexwraith
unit in their turn, turn around then charge and finish off the other hexwraiths
with a flank charge. Bulls make a long charge into mortis engine.<o:p></o:p></div>
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Skeles abandon tower and zombies (pictured on hill) jump in.
Zombies on right engage leadbelchers. Knight bus backs off. Cast van hels on
bus to discourage charge and mortis engine loses badly against bulls and blows
up.<o:p></o:p></div>
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The bulls on left flank make a super bull charge into bus
and get regen spell off. Meanwhile the other bulls aren’t keen on getting stuck
in the unknown swamp and make their way around to beat up the skeles. The
zombies get hammered in the tower. The bus loses combat and about 5 knights.<o:p></o:p></div>
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I eventually grind the bulls down (damn regen). The bulls
flee into the swap – are not caught by knights despite trying - and it turns
out to be the Ogres worst nightmare mist wreathed swamp (initiative check at
end of movement phase, fail and lose D6 MODELS!).<o:p></o:p></div>
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Ogres casually pass initiative check so knights go after
them and pass initiative but lose 2 to normal swamp dangerous rolls. Skeles engage ironguts in flank to hopefully hold guts for
another turn. The winds of magic stir and I get 12 dice, so I throw caution to
wind and 6 dice both spells - get a 18” nehek off and a 12” bubble van hels.<o:p></o:p></div>
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I didn’t take any more photos from here but this may illustrate.
Zombies remain in tower. <o:p></o:p></div>
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Knights wipe out the bulls (who pass another initiative
check) and overrun into the guts. The guts are now engage on both flanks with
re rolls to hit on VC side. Vampire lord challenges Tyrant and does 3 wounds
while taking one in return. The ironguts are decimated by knight lances and
flee – then get run down.<o:p></o:p></div>
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Game ends turn 6. Post-game campaign the army scattered for
home and the tyrant lost 1 attack. VC got 20pt to spend on a banner but already
have magic banners on skeles and knights so cannot use it.<o:p></o:p></div>
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Rough game for the Ogres. VC were fortunate to have first
turn and get to the tower first otherwise I would not have been able to push
them out. While the mortis engine fluffed an easy charge and cost me the left
flank, a timely super magic phase enabled me to clinch the win. Turn 2-5 ogres
were very close to getting the tower with the ironguts must have killed about
100 models + (including start and grown models).<o:p></o:p></div>
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Look forward to next round!<o:p></o:p></div>
<br />Ryanhttp://www.blogger.com/profile/00672121578958117940noreply@blogger.com0tag:blogger.com,1999:blog-8296757215867384600.post-31238088951654611722016-06-26T15:19:00.001+12:002016-06-26T15:19:54.712+12:00Triumph and Treachery in the Badlands<div class="separator" style="clear: both; text-align: left;">
Kicked off my part in the WHFB 8th ed blood in the badlands campagin yesterday. For some reason the Vampire Counts, Ogres and Dark Elves all decided they wanted the marshes of madness so we opted to play a Triumph and treachery game.</div>
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More photos will be coming on <a href="http://jerkhammer.blogspot.co.nz/">Jerkhammer blog</a> soon - but I managed to take one snap reasonably early in the game:</div>
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So I rolled and ended up with a foot vc army with no screams, no death magic, 40 unpainted grave guard (I started VC in 8th) - and over 100 zombies (just to start) marching forward. Not super effective but was impressive looking!<br />
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The Dark Elves were brave to take the centre and flip the bird to both armies. I managed to get a zombie unit across to the centre of the board turn 1 thanks to a decent charge. They managed to survive 4 turns of various agression - taking wounds and being raised - even taking out a giant before going down. 3 Elf comets took chunks from my army while Ogre cannons aimed at my vampire lord but overall only lost about 10% of my forces at the end<br />
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However as I had struggled to make it far across the board to engage the Ogres and we ended turn 5 with the Ogres grabbing the last few points by beating on the Dark Elves to secure a victory (and a long lasting grudge from unforgiving Dark Elves)<br />
<br />Ryanhttp://www.blogger.com/profile/00672121578958117940noreply@blogger.com0tag:blogger.com,1999:blog-8296757215867384600.post-41304613794719125072016-06-26T13:56:00.000+12:002016-06-26T13:56:51.898+12:00Painting - WerebearThis Werebear and human form are from Mierce Miniatures. I got them as part of a Kickstarter a couple years ago and since passed them on.<br />
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The new owner Adam intends it for Mordheim and affiliated to Kislev.<br />
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He chose the polar bear look, so I went for an assortment of colours to contrast with the fur without being too harsh.<br />
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The Werebear is mounted on a 40mm sculpted base, so you can get a idea of its size. Below is the big chap in his human form which I colour matched to match. Based on a 25mm base with freehand stonework.<br />
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Now back to the Knight.Wrythhttp://www.blogger.com/profile/01684421342028161065noreply@blogger.com2tag:blogger.com,1999:blog-8296757215867384600.post-67798834131194944382016-06-20T16:12:00.001+12:002016-06-20T16:12:36.403+12:00Painting - WIP 40k Imperial Knight - torsoOver the weekend I made more progress on my Ultramarine affiliated Imperial Knight(any suggestions for appropriate names?).<br />
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After finishing the main carapace I started in the torso. Washes of Nuln Oil and Agrax Earthshade were applied to engine parts and the superstructure. I painted some of the machine housing, cowling, faceplate and shield in the same thunderhawk blue and weathered to match the top.<br />
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The exhaust vents and heat sinks were painted in balthazar gold then retributor gold. Washes for oil streaks were added and small touches of verdigris.<br />
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I will have to remedy the mold line on the back of main exhaust :/<br />
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For the house shield, after looking through a few relevant books then shuffling through many unused transfer sheets I went with a mechanicum cog and an Ultramarine symbol which perfectly fit. I sent Jake and Ryan some pictures and Jake from <a href="http://boyopaints.blogspot.com/">boyopaints</a> suggested toning down the bold white if the transfers. I carefully painted over them in gold, pallid flesh then white and it does fit in better with the freehand. I then finished it off with the marbling effect and weathering.Wrythhttp://www.blogger.com/profile/01684421342028161065noreply@blogger.com4tag:blogger.com,1999:blog-8296757215867384600.post-32628610302941957862016-06-17T19:46:00.000+12:002016-06-17T19:46:13.657+12:00Painting - WIP ok it's an Imperial KnightFollowing up on last nights shoulder guard I applied some weathering to the main carapace armour. This has been a clean thunderhawk blue to a balthazar gold trim. It had looked to factory new for my liking so I added layers of Retributor gold and washes to the armour trim.<br />
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I added a combination of weathering powders, washes and sponge chipping to the main blue sections. After seeing how the shoulder had turned out I needed to do more. I flipped through FW Horus Heresy V, looking at the Ultramarine Honour Guard and roughly replicated an eagle from there.<br />
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First a rough layout in brown, then a neater layer in gold.<br />
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After this I layered Pallid Wych Flesh, White and some fine black linework. I then re-weathered some of the recesses. <br />
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Looking at the Honour Guard's Shields, they are depicted as marble so taking inspiration I painted a few fine lines with Incubi Darkness then edged them with Fenris Grey to give the impression of a little depth.<br />
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Carapace complete!Wrythhttp://www.blogger.com/profile/01684421342028161065noreply@blogger.com0tag:blogger.com,1999:blog-8296757215867384600.post-79572826104781427852016-06-16T22:33:00.000+12:002016-06-16T22:33:57.681+12:00Painting - a little WIPI have other things on my painting table at the moment. A were bear and it's human warrior form, a Sorcerer of Tzeentch and a deviant beast Ryan acquired. But tonight I thought I'd try something I had in mind hobby wise.<br />
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I painted a medium brown base coat then applied Agrellan Earth to the main surface of the shoulder guard. Once dry and the cracks had formed I carefully drybrushed Pallid Wych Flesh then began some freehand work.<br />
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I painted the pattern along the bottom of the guard then in layers of brown and gold painted the laurel. The gold blended in with the trim too much so I added a layer of white. Using the same techniques I did half the Ultramarine symbol and numeral for their Legion. Some fine black lines were added to better outline the freehand.<br />
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Then I painting the half Aquila. I shaded the retributor gold on the trim with black and green washes and started the scratches on the edges. There is no hurry to have this done in its entirety so it might be a case of working on sections between the miniatures for other people. Anyway I hope you like what you see so far.Wrythhttp://www.blogger.com/profile/01684421342028161065noreply@blogger.com6tag:blogger.com,1999:blog-8296757215867384600.post-82525414261778934712016-06-14T11:35:00.000+12:002016-06-14T11:35:46.539+12:00Maelstrom IX 2016<div style="clear: both; text-align: left;">
Some pics from the event - thanks again to Hagen for organising and running this. I took a Codex SM CAD army using White Scar chapter tactics focused around 2 grav command squads, chapter master & librarian, with 2 troop bike melta squds and rear field fire support from 4 typhoon land speeders and a thunderfire cannon.</div>
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First up I played Sean's Dark Eldar on the Mechanicus table. There were quite a few questions regarding the mat on this table - it is available <a href="http://www.gamemat.eu/our-products/battle-mats/6-x4-limited-edition/6-x4-g-mat-forges-of-mars/en/">here</a>. After a brutal shoot up on both sides I ended up 17-3 at the end.</div>
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Game 2 versus Glen's Daemons. After my firepower provided incredibly ineffective and his drones wrecked havoc in the middle I fled around the board trying to bully horrors and score maelstrom cards with the remnants of my force. 12-8 win to Glen.<br />
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Game 3 versus Bredan's Eldar. Turn 1 chapter master tanked a massive 10" Ap3 eldritch storm, taking 1 wound. However the heavy wraithcannons came next - failed LoS & failed 3++ & 3 wounds from the D shot killed my big boss while scatter lasers ripped through the grav command squads. I tried to be aggressive to claim points back by tying up the guns but it got worse from there and Brendon tabled me for a 20 - 0 to him.<br />
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Game 4 versus Hugh's 20 terminators and a land raider. With all my speed, grav and melta it was a rough match up for Hugh. 19-1 to me.</div>
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Meanwhile Wil was stomping around with his 4 knight army...</div>
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Game 5 versus Caleb's Iron Hands bike army. A very close game throughout - we met in the middle and had swings of luck both ways. I was lucky for this to end turn 5 with an 11-9 victory to me.<br />
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Awesome weekend!Ryanhttp://www.blogger.com/profile/00672121578958117940noreply@blogger.com0tag:blogger.com,1999:blog-8296757215867384600.post-20665164309695396972016-06-05T19:23:00.000+12:002016-06-05T19:23:45.511+12:0040k Maelstrom lists releasedNext weekend we have the (now) annual Maelstrom tournament in Wellington.<br />
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Hagen the TO has put together a great players pack with some tidy comp.<br />
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<a href="https://www.dropbox.com/s/bqq9oul05wd7ls5/Maelstrom%20IX%20Army%20Lists.pdf?dl=0">Here is the link to the lists</a><br />
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There is a large amount of MEQ lists so I'm quite happy with my Daemonic army selection. The Exalted Flamers putting out S6 AP3 torrents due to their formation will be gold.<br />
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The 2 Knight lists will be rough for my Daemons but after a practice game against Wil's list I have some ideas on countering them.Wrythhttp://www.blogger.com/profile/01684421342028161065noreply@blogger.com0tag:blogger.com,1999:blog-8296757215867384600.post-54322508221568167242016-06-03T01:19:00.001+12:002016-06-03T01:19:41.418+12:00New Gaming Mat<div class="separator" style="clear: both; text-align: left;">
Fellow 40ker Gareth ordered and received a fantastic new Mars themed gaming mat recently. It is one of the those mousepad style ones and came with a fancy carry case and is really nice.</div>
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So last Tuesday we gave it a run. We rolled it out then got some terrain on it in the appropriate places. Noted that it might be time to paint a few more buildings (probably red!).</div>
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I played Tau and he played Ad mech - 1500pt. I have been running bikes for some time so wanted to show Gareth what a true firepower army was.</div>
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My three Riptides (that's fluffy right?) were doing very well early on - the Nova re rolls from the wing formation saving me a wound almost every round.</div>
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Meanwhile some sneaky crises suits deep struck in the enemy lines to secure objectives.<br />
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The Crises team's intial drop went well but then they all forgot they had decent armour and disintergated quickly to basic fire.</div>
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While at my end of the table, fire warriors were doing what they do best now - sitting back on objectives and dying as slow as possible.</div>
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At the end Gareth grabbed a small win thanks to some good late game moves. The ad mech pulled out all the stops to hold the red planet! Looking forward to many more games on the mat. Need to do some terrain work as this will be very nice once covered in all painted items.</div>
<br />Ryanhttp://www.blogger.com/profile/00672121578958117940noreply@blogger.com1tag:blogger.com,1999:blog-8296757215867384600.post-78223743542813207992016-05-29T19:54:00.000+12:002016-05-29T19:54:42.780+12:0040K Daemons of Chaos - Dark Mechanicus Exalted Flamer #2The second Dark Mechanicus Exalted Flamer is complete.<br />
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This fine fellow was built mainly from the Chaos Spawn kit with a Crypt Horror head and a massive Ork Mek Flamer.<br />
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I painted it using the same techniques as the previous one. It involves a lot of Pallid wych Flesh, washes, glazes and Blood for the Blood God technical paint. With the large areas of skin to paint I really got the hang on the scheme. Painting spots and moles onto the skin breaks up the larger patches nicely.<br />
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Yesterday he joined the rest of my proposed Daemon list on the table. I hosted a practice day for some local gamers including John from <a href="http://stumpyheaven.blogspot.co.nz/">stumpy heaven</a>. Everyone was able to get two games in and I think it proved valuable for all.<br />
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I played John's Khorne Daemonkin list. My Herald of Nurgle with Plague Drones were fantastic even taking out his D-Thirster in one round of combat. The Exalted Flamers dealt with the Gorepack bikers as well so that gives me some counter to popular bike lists. The result was a big win for me.<br />
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After lunch I played Wil's four Knight list. I knew I would struggle against them but made moves to cause some damage. Wil was familiar with what I could do and did not take the bait. He did a lot of damage at range and even though a buffed Plague Drone unit took 1 Knight down in melee and seriously damaged another, stomps cleared the Daemons off quickly. Wil got a clear win, I have had a good think about how to deal with super heavies and smart use of Daemonology seems to be the answer. We will see how it goes in practice.<br />
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One last Dark Mechanicus Flamer to go.Wrythhttp://www.blogger.com/profile/01684421342028161065noreply@blogger.com1tag:blogger.com,1999:blog-8296757215867384600.post-45934393433539822582016-05-22T17:24:00.000+12:002016-05-22T17:24:30.004+12:0040k Daemons of Chaos - Dark Mech Exalted FlamerFor Maelstrom in four weeks time I am leaving the Eldar on the shelf - gasp!!! I am taking Daemons of Chaos instead. I really like the formations in Curse of Fenris and the advantages of the Daemonic Incursion. <br />
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One of these formations requires Tzeentch Horrors and Exalted Flamers. As I don't want multiple Burning Chariots (only source of Exalted Flamers) I thought I would build my own. As I have been playing fun narrative games with a Heretek list it made sense to build some Dark Mechanicus monsters.<br />
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Going through my many bits I put this chap together. The skull head is from Arcane Fulcrum terrain, body and barrel from an Ogre, vial and tentacle from a Dark Eldar Talos and the Flamer is from a Kataphron Destroyer.<br />
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I have two others on the painting table and three suitably large Lovecraft creatures already painted, so they should all look the part amongst hordes of Tzeentch Horrors on the tabletop.<br />
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<br />Wrythhttp://www.blogger.com/profile/01684421342028161065noreply@blogger.com2tag:blogger.com,1999:blog-8296757215867384600.post-42301172338764344932016-05-17T15:49:00.001+12:002016-05-17T15:49:22.596+12:00Painting - 40k Daemons of Chaos - Plague DronesHere we have my completed unit of Plague Drones which the previously seen Herald will take to the table with (c'mon GW give Heralds a Drone or Beast to ride).<br />
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I had previously started painting some of them in the more traditional green tinged necrotic flesh like the Plaguebearer riders have but after indulging in a lot of Bloodborne on PS4 last year, I took inspiration from the Bloodsucking beasts.<br />
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Where the skin is grey toned in the video game I went for a cold blue tone to contrast more with the riders and the blood bruised abdomen.<br />
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The abdomens were given a light spray of gory red with the airbrush then the exposed wounds were painted twice with the GW blood paint and a touch of Nurgle's Rot.<br />
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Wrythhttp://www.blogger.com/profile/01684421342028161065noreply@blogger.com0tag:blogger.com,1999:blog-8296757215867384600.post-67981024423413651952016-05-15T18:09:00.000+12:002016-05-15T18:09:13.835+12:00Painting - 40K Daemons of Chaos - Herald of NurgleSince finishing my initial Word Bearer pledge I thought it time to give my Daemon army some attention.<br />
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I had played a competitive Daemon army at the end of 8th edition Warhammer Fantasy but since it's demise the Daemons (and undead) have been languishing in the display cabinet. So with the Curse of Fenris campaign book giving the Daemons some interesting formations I thought I'd get some ready for the table and round bases.<br />
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The Herald of Nurgle finally received a decent paint job. It had been hastily made tabletop ready a couple years ago, though all that had been was a couple base colours and wash. This time round I did it properly using layering, washes, glazes and technical paints to complete it.<br />
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With the variety of details over its rotting form, it was very enjoyable to paint. I used careful line work and shading to break up what could have been flat segments of skin.<br />
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Next... Plague DronesWrythhttp://www.blogger.com/profile/01684421342028161065noreply@blogger.com1tag:blogger.com,1999:blog-8296757215867384600.post-39871044436580308782016-04-20T04:51:00.000+12:002016-04-20T04:51:55.188+12:00Delving into Malifaux - Neverborn starter setMalifaux is a game I have been looking at since about 2010. Back then I bought the rulebook, I loved the setting and themes but never played it. Over the years I have watched games at tournaments between 40k rounds and even picked up a few miniatures if I saw a bargain.<div>
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Last year Wyrd Miniatures released the Malifaux 2 player starter set and about a month ago I finally bought it. I have found the introduction rules and scenarios within the set a great way to learn the rules and it's one of the better starter sets in that regard.</div>
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In the set you get 8 miniatures, 4 Neverborn and 4 Guild. All these have the mercenary trait so they can be hired by any crew which is a smart move. You also get 2 Fate decks and 2 tape measures, so everything you need. I have played it through a couple times with the other guys and we really like the mechanics.</div>
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The plastic miniatures are highly detailed and of realistic proportions unlike the normal heroic scale of war games. Pictured here is the Neverborn starter crew consisting of Angel Eyes, 2 Bloodwretches and the Scion of Black Blood. I painted them to match the artwork on their cards.</div>
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For basing I put grey stuff into the recess and fit tiny ceramic bricks into a rough pattern leaving an area on each base clear. Once the brick work was painted I did a dull green base coat in the clear area then 2 coats of Nurgle's Rot and a layer of gloss varnish. Tufts, dead leaves and a bit of blood finished them off. </div>
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I will finish the Guild miniatures next before working on my main crew, the Torch and the Blade Guild Crew set. A very nice set to start playing full games with. This has also lead to others in my gaming group buying crews for Resurectionists, Outcasts and Neverborn with a couple of the others eyeing up Gremlins. So more to come.</div>
Wrythhttp://www.blogger.com/profile/01684421342028161065noreply@blogger.com0